Wizard on Facebook.
Just when you think it can't get any worse, it does.
A new programming house is taking on the task of completing the programing.
(It is 90% done)
Although they estimate the work will take 3 weeks to complete, they will not be able to get started on it until a month from now. So even if they keep on schedule the beta version will not be available until late in May, 2015.
Saturday, March 28, 2015
Monday, March 16, 2015
WOW Review (World of Words)
This review of WOW may have escaped your attention.
http://casualgamerevolution. com/blog/2013/11/wow-world-of- words-review
Have you experienced the WOW sensation yet?
http://casualgamerevolution.
Have you experienced the WOW sensation yet?
Saturday, March 14, 2015
50 SHADES of DISMAY
Old Wizard Site.
I am trying to keep this operational but it is bogging down.
I believe the site is overwhelmed by the over 1,000 new registrations daily.
I suspect that these are 99.9% phishing expeditions generated by a computer.
Trying to manually delete them is a full time job.
I am now attempting to insert a "Prove you are a real person" gateway into the 'registration' process in an attempt to stop the deluge and free up some much needed space.
WIZARD on FACEBOOK
Another setback as the lead programmer has once again dropped out due to personal problems.
Each time this happens it takes a while for a new programmer to get 'up to speed' on what is gong on.
I receive apologies for delays but there is not much that I can do except soldier on and keep my fingers crossed.
Your Dismay
I understand players' frustrations with the current site. I am sure that many of you have either cut back on play or given up altogether. I can only hope that at some point the sun will break through and we can get back to playing "Wizard" without all of the frustration
Old Wizard Site.
I am trying to keep this operational but it is bogging down.
I believe the site is overwhelmed by the over 1,000 new registrations daily.
I suspect that these are 99.9% phishing expeditions generated by a computer.
Trying to manually delete them is a full time job.
I am now attempting to insert a "Prove you are a real person" gateway into the 'registration' process in an attempt to stop the deluge and free up some much needed space.
WIZARD on FACEBOOK
Another setback as the lead programmer has once again dropped out due to personal problems.
Each time this happens it takes a while for a new programmer to get 'up to speed' on what is gong on.
I receive apologies for delays but there is not much that I can do except soldier on and keep my fingers crossed.
Your Dismay
I understand players' frustrations with the current site. I am sure that many of you have either cut back on play or given up altogether. I can only hope that at some point the sun will break through and we can get back to playing "Wizard" without all of the frustration
Thursday, February 19, 2015
WIZARD on FACEBOOK UPDATE
WIZARD on FACEBOOK UPDATE
Mid-February has come and gone,
We must await yet another dawn.
The developers say we are near.
But the truth is different I fear.
Mid-February has come and gone,
We must await yet another dawn.
The developers say we are near.
But the truth is different I fear.
Monday, February 9, 2015
Wizard Card Game on "Facebook" games.
1. Recording Scores and Master Points.
Nothing is definite. We may adhere to the current system, may try a "points only" scheme, perhaps a hybrid system or even something quite radical. The time required to compute and compile the figures is a factor in the decision. Consequently much will depend on what the programmers are able to build into the system. If they can automate much of the calculations that will impact the decision so it is still a 'wait-and-see' sort of question.
2. System Used
The system being used to build the new program is a cross-platform game creation system named "Unity". The game system is written in C++ and C#.
3. Timing
Although mid-February has been given as the latest update I do not expect the BETA program to be up and running at that time. When it does finally appear I plan to keep both the current site and the Facebook site open for business. When the Facebook game does appear it will not contain all of the required features. Some features such as the ability to host tournaments may have to be added once the basic game is stabilized. Transitioning will be problematic as the current "usernames" will not necessarily be available on the Facebook page. This is yet another problem with which we are struggling to resolve. (And of course finances are always a limiting factor.)
1. Recording Scores and Master Points.
Nothing is definite. We may adhere to the current system, may try a "points only" scheme, perhaps a hybrid system or even something quite radical. The time required to compute and compile the figures is a factor in the decision. Consequently much will depend on what the programmers are able to build into the system. If they can automate much of the calculations that will impact the decision so it is still a 'wait-and-see' sort of question.
2. System Used
The system being used to build the new program is a cross-platform game creation system named "Unity". The game system is written in C++ and C#.
3. Timing
Although mid-February has been given as the latest update I do not expect the BETA program to be up and running at that time. When it does finally appear I plan to keep both the current site and the Facebook site open for business. When the Facebook game does appear it will not contain all of the required features. Some features such as the ability to host tournaments may have to be added once the basic game is stabilized. Transitioning will be problematic as the current "usernames" will not necessarily be available on the Facebook page. This is yet another problem with which we are struggling to resolve. (And of course finances are always a limiting factor.)
Friday, January 23, 2015
Facebook Program Update
Like the Toronto Maple Leaf fans I must ask you to be patient.
I received the following missive today:
"Rewrite a small part of the code that is causing a difficulty with the AI. It will take two weeks and put the delivery around mid Feb. The rewrite should eliminate the trouble we are having with the AI "
So the new target date for a BETA game is mid-February but experience tells me that further extensions can be expected. Even if the target of mid-Feb is met the program will still lack the ability to host Tournaments. That feature will be added afterwards.
I received the following missive today:
"I had a regroup with the developer. After taking a more prolonged look at the code, he has noted that there were some issues that are causing problems to recur as well as other bugs. He put forth this suggestion:"
"Rewrite a small part of the code that is causing a difficulty with the AI. It will take two weeks and put the delivery around mid Feb. The rewrite should eliminate the trouble we are having with the AI "
So the new target date for a BETA game is mid-February but experience tells me that further extensions can be expected. Even if the target of mid-Feb is met the program will still lack the ability to host Tournaments. That feature will be added afterwards.
Place your bets on which will happen first:
(a) Toronto Maple Leafs will play for the Stanley Cup.
(b) Toronto's Scarborough subway will be completed. (Making a subway stop a short walk from my house.)
(c) The Facebook Wizard program will be completed.
(a) Toronto Maple Leafs will play for the Stanley Cup.
(b) Toronto's Scarborough subway will be completed. (Making a subway stop a short walk from my house.)
(c) The Facebook Wizard program will be completed.
Wednesday, January 14, 2015
TOP 10: Record Keeping
RE: Ranking the monthly Top 10.
This post continues the earlier discussion concerning the minimum number of games to be played in order to qualify for the monthly Top 10.
Currently we require a minimum of 40 games then use the formula :
Rank in Points + Rank in S.R to determine placement.
Upon further discussion, reflection and analysis I plan to simplify the entire process.
First allow me to explain my thought process.
1. The reason we introduced the formula using S.R. was based on the logic that the more games one plays, the more points one gains. For example if two people average 1 point per game then the person playing 80 games will score twice as many points as a player who only plays 40. This is contentious as there is little correlation between points won and games played. You may not see it in the results but many of the players who fail to make the cut have played more games than players in the Top 10.
2. I have culled all the months that I could find for the year 2014 Top 10 and shown them below:
This post continues the earlier discussion concerning the minimum number of games to be played in order to qualify for the monthly Top 10.
Currently we require a minimum of 40 games then use the formula :
Rank in Points + Rank in S.R to determine placement.
Upon further discussion, reflection and analysis I plan to simplify the entire process.
First allow me to explain my thought process.
1. The reason we introduced the formula using S.R. was based on the logic that the more games one plays, the more points one gains. For example if two people average 1 point per game then the person playing 80 games will score twice as many points as a player who only plays 40. This is contentious as there is little correlation between points won and games played. You may not see it in the results but many of the players who fail to make the cut have played more games than players in the Top 10.
2. I have culled all the months that I could find for the year 2014 Top 10 and shown them below:
DEC.2014
01. SilentSam ……PTS: 72 (01) The final ranking from 1-10 is shown on the left.
2-3. mphenix .…..PTS: 63 (02) The Points are shown to the right and the rank based solely
2-3. wizard ……...PTS: 46 (03) on points is shown in brackets.
04. ncenigma ……PTS: 30 (5.5) Although if solely points were used some positions
05. weiz …………….PTS: 31 (04) would go either up or down but for the most part
06. blcross_99 ….PTS: 30 ( 5.5) there are not giant shifts in position. Study the figures closely.
07. kek_in_TN ….PTS: 27 ( 07) The conclusion is that using solely points for monthly ranking
08. Crystal9 ………PTS: 20 (08) is a much simpler and faster system that produces much
09. XAriesGirlX ..PTS: 16 (10) the same result.
10. kbmcdev …...PTS: 17 (09) There is another major benefit in addition to simplicity.
There is no need to require a set number of minimum
Nov. 2014 games to be played. Regardless if whether you play 25
01. mphenix PTS: 58 (1) games or 125 games you are included in the competition.
02. SilentSam PTS: 55 (2) Consequently I am currently planning on moving to a
03. jake44 PTS: 48 (3) "Points Only" system with no minimum game requirement.
04. bneet PTS: 31 (6) There is no perfect system but on balance I believe the
05. blcross_99 PTS: 44 (4) change will be a positive one.
06. ncenigma PTS: 20 (9) * If you believe playing more games gives you an edge, that's
07. wiggins PTS: 23 (8) great! Play more games.
08. wizard PTS: 18 (10) * Another big plus! New players on the Facebook site
09. kbmcdev PTS: 25 (7) will be stymied by the complex formula and use of the
10. The_Wiz PTS: 35 (5) term "Skill Ratio". The simpler system will be just that;
clear and simple.
OCT.2014
1. blcross_99 ……………PTS: 71 (1)
2. Rock Man …………….PTS: 42 (4
3/4. wiggins …………….PTS: 35 (5)
3/4. magicgirl ……..….PTS: 54 (2)
5. The_Wiz ………………PTS: 43 (3)
6. kalea ……………………PTS: 31 (6.5)
7. frostie ………………….PTS: 31 (6.5)
8. ncenigma …………….PTS: 10 (8)
9. kek_in_TN …………..PTS: 5 (9)
10. bneet …………………PTS: 4 (10)
May 2014
1. verona .................PTS: 52 (1)
2. ncenigma ............PTS: 44 (3)
3. The_Wiz .............PTS: 50 (2)
4. frostie .................PTS: 37 (4)
5. kbmcdev ............PTS: 22 (6.5) .
6. Mr. Farms .........PTS: 27 (5)
7. magicgirl ...........PTS: 22 (6.5)
8. Rock Man .........PTS: 17 (9)
9. tuokool ..............PTS: 21 (8)
10. bneet ...............PTS: 10 (10)
APR.2014
1. Rock Man………. PTS: 93 (1)
2. ap sirius ………….PTS: 43 (3)
3. cargobeep ………PTS: 50 (2)
4. XAriesGirlX ……..PTS: 33 (4)
5. SilentSam ……….PTS: 22 (5)
6. Mr. Farms ……….PTS: 19 (7)
7. The_Wiz ………….PTS: 20 (6)
8. bneet ………………PTS: 11 (9)
9. tuokool …………..PTS: 16 (8)
10. merlin …………..PTS: 6 (10)
SEPT 2014
01. Mactonight……PTS: 47 (1/2)
02. mphenix ………PTS: 47 (1/2)
03. Rock Man ……PTS: 44 ...(3)
4/5. tuokool ………PTS: 26 ..(5)
4/5. ncenigma ……PTS: 16 (..6)
06. weiz …………….PTS: 28 (..4)
07. merlin …………PTS: 13 ...(7
08. wry ………………PTS: 6 ...(8)
09. blcross_99 ……PTS: -8 ..(9)
10. The_Wiz ……….PTS: -18 (11)
01. SilentSam ……PTS: 72 (01) The final ranking from 1-10 is shown on the left.
2-3. mphenix .…..PTS: 63 (02) The Points are shown to the right and the rank based solely
2-3. wizard ……...PTS: 46 (03) on points is shown in brackets.
04. ncenigma ……PTS: 30 (5.5) Although if solely points were used some positions
05. weiz …………….PTS: 31 (04) would go either up or down but for the most part
06. blcross_99 ….PTS: 30 ( 5.5) there are not giant shifts in position. Study the figures closely.
07. kek_in_TN ….PTS: 27 ( 07) The conclusion is that using solely points for monthly ranking
08. Crystal9 ………PTS: 20 (08) is a much simpler and faster system that produces much
09. XAriesGirlX ..PTS: 16 (10) the same result.
10. kbmcdev …...PTS: 17 (09) There is another major benefit in addition to simplicity.
There is no need to require a set number of minimum
Nov. 2014 games to be played. Regardless if whether you play 25
01. mphenix PTS: 58 (1) games or 125 games you are included in the competition.
02. SilentSam PTS: 55 (2) Consequently I am currently planning on moving to a
03. jake44 PTS: 48 (3) "Points Only" system with no minimum game requirement.
04. bneet PTS: 31 (6) There is no perfect system but on balance I believe the
05. blcross_99 PTS: 44 (4) change will be a positive one.
06. ncenigma PTS: 20 (9) * If you believe playing more games gives you an edge, that's
07. wiggins PTS: 23 (8) great! Play more games.
08. wizard PTS: 18 (10) * Another big plus! New players on the Facebook site
09. kbmcdev PTS: 25 (7) will be stymied by the complex formula and use of the
10. The_Wiz PTS: 35 (5) term "Skill Ratio". The simpler system will be just that;
clear and simple.
OCT.2014
1. blcross_99 ……………PTS: 71 (1)
2. Rock Man …………….PTS: 42 (4
3/4. wiggins …………….PTS: 35 (5)
3/4. magicgirl ……..….PTS: 54 (2)
5. The_Wiz ………………PTS: 43 (3)
6. kalea ……………………PTS: 31 (6.5)
7. frostie ………………….PTS: 31 (6.5)
8. ncenigma …………….PTS: 10 (8)
9. kek_in_TN …………..PTS: 5 (9)
10. bneet …………………PTS: 4 (10)
May 2014
1. verona .................PTS: 52 (1)
2. ncenigma ............PTS: 44 (3)
3. The_Wiz .............PTS: 50 (2)
4. frostie .................PTS: 37 (4)
5. kbmcdev ............PTS: 22 (6.5) .
6. Mr. Farms .........PTS: 27 (5)
7. magicgirl ...........PTS: 22 (6.5)
8. Rock Man .........PTS: 17 (9)
9. tuokool ..............PTS: 21 (8)
10. bneet ...............PTS: 10 (10)
APR.2014
1. Rock Man………. PTS: 93 (1)
2. ap sirius ………….PTS: 43 (3)
3. cargobeep ………PTS: 50 (2)
4. XAriesGirlX ……..PTS: 33 (4)
5. SilentSam ……….PTS: 22 (5)
6. Mr. Farms ……….PTS: 19 (7)
7. The_Wiz ………….PTS: 20 (6)
8. bneet ………………PTS: 11 (9)
9. tuokool …………..PTS: 16 (8)
10. merlin …………..PTS: 6 (10)
SEPT 2014
01. Mactonight……PTS: 47 (1/2)
02. mphenix ………PTS: 47 (1/2)
03. Rock Man ……PTS: 44 ...(3)
4/5. tuokool ………PTS: 26 ..(5)
4/5. ncenigma ……PTS: 16 (..6)
06. weiz …………….PTS: 28 (..4)
07. merlin …………PTS: 13 ...(7
08. wry ………………PTS: 6 ...(8)
09. blcross_99 ……PTS: -8 ..(9)
10. The_Wiz ……….PTS: -18 (11)
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